STL234: When animation inspires your furniture designs

Shop Talk Live · 12 Feb 2021 · 1h 09m

What this episode covers

Mike Pekovich, Barry Dima, and Wilbur Pan discuss how animation and video game backgrounds inspire furniture design, citing specific examples like the Japanese joinery in *Big Hero 6* and the architecture in *Studio Ghibli* films. The hosts then address a listener's question about achieving a mirror finish on PMV-11 plane irons, explaining the difference between geometric flatness and surface smoothness using Norton, King, and Shapton stones. Finally, they debate the utility of proportioning systems like the golden ratio, concluding that functional constraints and material efficiency (like fitting parts on a sheet of plywood) should take precedence over rigid mathematical aesthetics.

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